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    Jon McCormack, Tace McNamara, Chloe Wang and Maria Teresa Llano (2026). Language as a Material Interface for Creative LLM Interaction. Creativity and Cognition conference, London Jul 13, 2026 - Jul 16, 2026, pp. 1556 - 1563. New York, NY: ACM.
    Published version on the ACM Digital Library.
    Creative AI
    Meng Yang, Jon McCormack, Maria Teresa Llano, Wanchai Su and Chao Li (2026). MIDI-LLaMA: An Instruction-Following Multimodal LLM for Symbolic Music Understanding. Proceedings of ICASSP’26, the IEEE International Conference on Acoustics, Speech and Signal Processing. IEEE. Barcelona, Spain.
    Creative AI
    Meng Yang, Jon McCormack, \Maria Teresa\ Llano and Wanchao Su (2025). Exploring the Feasibility of LLMs for Automated Music Emotion Annotation. (J. Nam, D. Jeong, K. Choi, L. Su, M. Fuentes, T. Nakano, … H. Wen, Eds.), Proceedings of the 26th International Society for Music Information Retrieval Conference, Daejeon, Korea, September 21–25, 2025., 150-157 Geneva, Switzerland: Zenodo. https://doi.org/10.5281/zenodo.17706355
    Arxiv preprint.
    Creative AI
    Sam Trolland, Alon Ilsar and Jon McCormack (2025, June). Visually-Led Design for Gestural Audiovisual Instruments. (D. Cavdir & F. Berthaut, Eds.), Proceedings of the International Conference on New Interfaces for Musical Expression, 328-336. Canberra, Australia. https://doi.org/10.5281/zenodo.15699633
    media futures
    Sensory Interactive Space
    PBR
    Jon McCormack and Stephen Krol (2026). Does AI Herald the End of Creative Coding? Proceedings of ICCC’26, the 17th International Conference on Computational Creativity. Association for Computational Creativity.
    Creative AI
    Stephen Krol and Jon McCormack (2026). Evolving to the Aesthetics of a Vision-Language Model. Proceedings of ICCC’26, the 17th International Conference on Computational Creativity.
    Arxiv preprint: https://arxiv.org/abs/2606.00112
    Creative AI
    Tace McNamara, Jon McCormack and Maria Teresa LLano (2025). Mixer Metaphors: audio interfaces for non-musical applications. Proceedings of the International Conference on New Interfaces for Musical Expression (NIME 2025).
    media futures
    Creative AI
    Jon McCormack and Mick Grierson (2024). Building Simulations with Generative Artificial Intelligence. (Dennis Del Favero, S. Thurow, M. J. Ostwald, & U. Frohne, Eds.), Climate Disaster Preparedness: Reimagining Extreme Events through Art and Technology, 137-150. Cham: Springer Nature Switzerland. https://doi.org/10.1007/978-3-031-56114-6_11
    Open Access publication
    Creative AI
    Jon McCormack and Elliott Wilson (2024). Holon: a cybernetic interface for bio-semiotics. Proceedings of the 29th International Symposium on Electronic Art (ISEA 2024). Meanjin (Brisbane), Australia.
    Arxiv preprint: https://arxiv.org/abs/2404.03894
    media futures
    Programmable Matter
    Sensory Interactive Space
    Jon McCormack and Monika Schwarz (2024). Piecing Generative Patterns Into Contemporary Quilts. (P. Martins & M. T. Llano, Eds.), Proceedings of ICCC’24, the 15th International Conference on Computational Creativity. Jönköping: ICCC.
    Programmable Matter
    Meng Yang, Maria Teresa Llano and Jon McCormack (2024). Exploring Real-Time Music-to-Image Systems for Creative Inspiration in Music Creation. (P. Martins & M. T. Llano, Eds.), Proceedings of ICCC’24, the 15th International Conference on Computational Creativity. Jönköping, Sweden: ICCC.
    media futures
    Creative AI
    Jon McCormack and Tace McNamara (2024). The Creative Act as AI Research. (P. Martins & M. T. Llano, Eds.), Proceedings of ICCC’24, the 15th International Conference on Computational Creativity. Jönköping, Sweden.
    Creative AI
    Jon McCormack, Elliott Wilson, Nina Rajcic and Maria Teresa Llano (2024). Memetic Poet. (P. Martins & M. T. Llano, Eds.), Proceedings of ICCC’24, the 15th International Conference on Computational Creativity. Jönköping, Sweden: ICCC.
    Creative AI
    Jon McCormack (2024). Autonomy, Intention, Performativity: Navigating the AI divide. (R. A. Trillo & M. Poliks, Eds.), Choreomata: Performance and Performativity after AI, 240-257. Boca Raton, FL, USA: CRC Press.
    Publisher's website.
    Creative AI
    Jon McCormack, Maria Teresa Llano, Stephen Krol and Nina Rajcic (2024). No Longer Trending on Artstation: Prompt Analysis of Generative AI Art. (C. Johnson, Ed.), EvoMUSART 2024, LNCS 14633, 279-295. Cham: Springer.
    Preprint available on arxiv.
    Creative AI
    Jon McCormack, Camilo Cruz Gambardella and Stephen Krol (2023). Creative Discovery Using Quality-Diversity Search. Proceedings of the Companion Conference on Genetic and Evolutionary Computation, 747-750. Lisbon, Portugal: Association for Computing Machinery. https://doi.org/10.1145/3583133.3590567

    Paper available for download at https://dl.acm.org/doi/10.1145/3583133.3590567. Arxiv preprint: https://arxiv.org/abs/2305.04462.

    Creative AI
    Jon McCormack, Camilo Cruz Gambardella, Nina Rajcic, Stephen James Krol, Maria Teresa Llano and Meng Yang (2023). Is Writing Prompts Really Making Art? (C. Johnson, N. Rodríguez-Fernández, & S. M. Rebelo, Eds.), Artificial Intelligence in Music, Sound, Art and Design, 196-211. Cham: Springer Nature Switzerland.
    Arxiv preprint.
    Creative AI
    Jon McCormack and Natalie Alima (2021). Organism-Machine Hybrids. (P. Machado, J. Romero, & G. Greenfield, Eds.), Artificial Intelligence and the Arts. Computational Synthesis and Creative Systems, 363-381. Cham: Springer.
    Creative AI
    Programmable Matter
    Jon McCormack, Jonathan C. Roberts, Benjamin Bach, Carla Dal Sasso Freitas, Takayuki Itoh, Christophe Hurter and Kim Marriott (2018). Multisensory immersive analytics. (K. Marriott, F. Schreiber, T. Dwyer, K. Klein, N. H. Riche, T. Itoh, … B. H. Thomas, Eds.), Immersive Analytics, 57-94. Cham: Springer.
    Sensory Interactive Space
    Sam Trolland, Ciaran Frame, Jon McCormack, Alon Ilsar and Elliott Wilson (2022). AirSticks 2.0: Instrument Design for Expressive Gestural Interaction. NIME 2022. https://doi.org/10.21428/92fbeb44.c400bdc2
    Sensory Interactive Space