Jon McCormack and Natalie Alima (2021). Organism-Machine Hybrids. (P. Machado, J. Romero, & G. Greenfield, Eds.), Artificial Intelligence and the Arts. Computational Synthesis and Creative Systems, 363-381. Cham: Springer.
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Simon Colton, Jon McCormack, Sebastian Berns, Elena Petrovskaya and Michael Cook (2020). Adapting and Enhancing Evolutionary Art for Casual Creation. In J. Romero, A. Ekárt, T. Martins, & J. Correia (Eds.), Artificial Intelligence in Music, Sound, Art and Design. EvoMUSART 2020 (Vol. 12103). Cham: Springer. https://doi.org/https://doi.org/10.1007/978-3-030-43859-3_2
Creative AI
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Sojung Bahng, Ryan M Kelly and Jon McCormack (2020). Reflexive VR Storytelling Design Beyond Immersion: Facilitating Self-Reflection on Death and Loneliness. Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (pp. 1–13).
media futures
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Nina Rajcic and Jon McCormack (2020). Mirror Ritual. (T. Schiphorst, D. T. Tillman, & K. Cochrane, Eds.). ACM. https://doi.org/10.1145/3374920.3375293
Creative AI
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Jon McCormack and Andy Lomas (2020, October). Deep learning of individual aesthetics. Neural Computing and Applications, 33(1), 3-17. Springer, Cham. https://doi.org/https://doi.org/10.1007/s00521-020-05376-7
Creative AIProgrammable Matter
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Jon McCormack and Andy Lomas (2020). Understanding Aesthetic Evaluation Using Deep Learning. (J. Romero, A. Ekárt, T. Martins, & J. Correia, Eds.), Artificial Intelligence in Music, Sound, Art and Design. EvoMUSART 2020, 12103, 118-133. Springer, Cham. https://doi.org/https://doi.org/10.1007/978-3-030-43859-3_9
Creative AIProgrammable Matter
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Jon McCormack and Marília Bergamo (2020). Poetics of Complexity. (B. M. De Silva, Ed.), Proceedings of 2nd International Conference on Transdisciplinary Studies in Arts, Technology and Society, ARTeFACTo2020, 65-71. Faro, Portugal: Centro de Investigação e Comunicação (CIAC).
Programmable Matter
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Lachlan Smith, Jon McCormack and Zixiang Xiong (2018). Augmented Reality Sandpit Simulating Ant Colonies. 2018 IEEE International Conference on Multimedia & Expo Workshops (ICMEW). San Diego, CA, USA: IEEE.
Programmable MatterSensory Interactive Space
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Toby Gifford, Shelly Knotts, Jon McCormack, Stefano Kalonaris, Matthew Yee-King and Mark d'Inverno (2018). Computational Systems for Music Improvisation. Digital Creativity, 29(1), 19-36. Taylor & Francis.
Creative AISensory Interactive Space
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Jon McCormack, Jonathan C. Roberts, Benjamin Bach, Carla Dal Sasso Freitas, Takayuki Itoh, Christophe Hurter and Kim Marriott (2018). Multisensory immersive analytics. (K. Marriott, F. Schreiber, T. Dwyer, K. Klein, N. H. Riche, T. Itoh, … B. H. Thomas, Eds.), Immersive Analytics, 57-94. Cham: Springer.
Sensory Interactive Space
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Jon McCormack (2017). Working with Generative Systems: an artistic perspective. (J. Bowen, N. Lambert, & G. Diprose, Eds.), Electronic Visualisation and the Arts (EVA 2017) (pp. 213–218). BCS Learning and Development Ldt.
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Stanislav Roudavski and Jon McCormack (2016). Post-anthropocentric creativity. Digital Creativity, 27(1), 3–6.
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Jon McCormack, Oliver Bown, Alan Dorin, Jonathan McCabe, Gordon Monro and Mitchell Whitelaw (2014). Ten Questions Concerning Generative Computer Art. Leonardo, 47(2), 135–141.
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Jon McCormack and Peter McIlwain (2011). Generative Composition with Nodal. (E. R. Miranda, Ed.), A-Life for Music: Music and Computer Models of Living Systems (pp. 99–113). A-R Editions, Inc.
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