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    Nina Rajcic and Jon McCormack (2023). Message Ritual: A Posthuman Account of Living with Lamp. Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems. Hamburg, Germany: Association for Computing Machinery. https://doi.org/10.1145/3544548.3581363
    Paper on ACM digital library. Arxiv preprint.
    Creative AI
    Sensory Interactive Space
    Jon McCormack, Camilo Cruz Gambardella and Stephen Krol (2023). Creative Discovery Using Quality-Diversity Search. Proceedings of the Companion Conference on Genetic and Evolutionary Computation, 747-750. Lisbon, Portugal: Association for Computing Machinery. https://doi.org/10.1145/3583133.3590567

    Paper available for download at https://dl.acm.org/doi/10.1145/3583133.3590567. Arxiv preprint: https://arxiv.org/abs/2305.04462.

    Creative AI
    Monika Schwarz (2023). “Round ring on the floor” - Collective resistance networks in female factories. Australian Journal of Biography and History, 175-196. https://doi.org/10.22459/AJBH.07.2023.10
    Monika Schwarz, Kim Marriott, Jon McCormack and Hamish Maxwell-Stewart (2023). A Stitch in Time: Using Data Embroidery to Tell Australian Convict Stories. 2023 IEEE 8th Workshop on Visualization for the Digital Humanities (VIS4DH), 1-6. https://doi.org/10.1109/VIS4DH60378.2023.00006
    Kurt Mikolajczyk, Sam Trolland, Alon Ilsar, Jon McCormack, Sam Ferguson and Oliver Bown (2023). Gestural Interactions with Object-Based Audio in an Internet of Sounds Ecosystem. 2023 4th International Symposium on the Internet of Sounds, 1-9. https://doi.org/10.1109/IEEECONF59510.2023.10335408
    media futures
    Sensory Interactive Space
    Lucija Ivsic, Jon McCormack and Vince Dziekan (2023). The point cloud aesthetic: Defining a new visual language in media art. Virtual Creativity, 13(Immersive Horizons: Blurring the Creative Frontiers Between Virtual and Material Worlds), 213-229. Intellect. https://doi.org/https://doi.org/10.1386/vcr_00085_1
    Virtual Creativity, Volume 13, Issue Immersive Horizons: Blurring the Creative Frontiers Between Virtual and Material Worlds, Oct 2023, p. 213 - 229
    media futures
    Jon McCormack and Camilo Cruz Gambardella (2022). Growing and Evolving 3D Prints. IEEE Transactions on Evolutionary Computation, 26(1), 88-99.
    Preprint on Arxiv
    Programmable Matter
    Vince Dziekan, Sojung Bahng, Oscar Raby, Lucija Iv\v si{\'c} and Jon McCormack (2022). Knowing VR through Practice. ISEA 2022 - Possibilities. Barcelona, Spain.
    media futures
    Sensory Interactive Space
    Nina Rajcic and Jon McCormack (2022, June). Posthuman Rituals. ISEA 2022 - Possibilities. Barcelona, Spain. Retrieved from https://isea2022.isea-international.org/event/full-paper-posthuman-rituals/
    media futures
    Creative AI
    Sojung Bahng, Stéphanie McKnight and Jon McCormack (2022, June). A comparative study of practice-based research and research-creation in media art: Comparing two doctoral studies in Australia and Canada. ISEA 2022 - Possibilities. Barcelona, Spain: ISEA International. Retrieved from https://isea2022.isea-international.org/event/full-papers-a-comparative-study-of-practice-based-research-and-research-creation-in-media-art-comparing-two-doctoral-studies-in-australia-and-canada/
    PBR
    Stephen James Krol, Maria Teresa Llano and Jon McCormack (2022). Towards the Generation of Musical Explanations with GPT-3. Artificial Intelligence in Music, Sound, Art and Design.
    Creative AI
    Jon McCormack and Camilo Cruz Gambardella (2022). Quality-Diversity for Aesthetic Evolution. (T. Martins, N. Rodríguez-Fernández, & S. M. Rebelo, Eds.), Artificial Intelligence in Music, Sound, Art and Design, 369-384. Cham: Springer International Publishing.
    Creative AI
    Programmable Matter
    Sam Trolland, Ciaran Frame, Jon McCormack, Alon Ilsar and Elliott Wilson (2022). AirSticks 2.0: Instrument Design for Expressive Gestural Interaction. NIME 2022. https://doi.org/10.21428/92fbeb44.c400bdc2
    Sensory Interactive Space
    Nina Rajcic (2022). Posthuman Rituals. PhD thesis. Faculty of Information Technology, Monash University.
    Creative AI
    Jon McCormack and Camilo Cruz Gambardella (2022, December 1). Complexity and aesthetics in generative and evolutionary art. Genetic Programming and Evolvable Machines, 23(4), 535-556. https://doi.org/10.1007/s10710-022-09429-9
    Creative AI
    Alon Ilsar, Gail Kenning, Sam Trolland and Ciaran Frame (2022, May). Inclusive Improvisation: Exploring the Line between Listening and Playing Music. ACM Trans. Access. Comput., 15(2) New York, NY, USA: Association for Computing Machinery. https://doi.org/10.1145/3506856
    Sensory Interactive Space
    Naomi Kakoschke, Rowan Page, Barbora de Courten, Antonio Verdejo-Garcia and Jon McCormack (2021). Brain training with the body in mind: Towards gamified approach-avoidance training using virtual reality. International Journal of Human-Computer Studies, 151, 102626. https://doi.org/https://doi.org/10.1016/j.ijhcs.2021.102626
    Camilo Cruz Gambardella and Jon McCormack (2021). Searching for designs in-between: Exploration of design space using a 3D printing-inspired evolutionary system. (A. Globa, J. van Ameijde, A. Fingrut, N. Kim, & T. T. S. Lo, Eds.), PROJECTIONS, Proceedings of the 26th Conference of the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA) 2021., 1, 111-120 CUMINCAD.
    Programmable Matter
    Jon McCormack, Camilo Cruz Gambardella and Andy Lomas (2021). The Enigma of Complexity. Artificial Intelligence in Music, Sound, Art and Design: 10th International Conference, EvoMUSART 2021, Held as Part of EvoStar 2021, Virtual Event, April 7–9, 2021, Proceedings. Springier International Publishing.
    arXiv preprint; presentation video; datasets used in the paper: Andy Lomas Generative Art dataset, Niche Constructions Line Drawing dataset, 3D Forms dataset. DOI: https://doi.org/10.1007/978-3-030-72914-1_14
    Creative AI
    Emma Frid and Alon Ilsar (2021, June). Reimagining (Accessible) Digital Musical Instruments: A Survey on Electronic Music-Making Tools. International Conference on New Interfaces for Musical Expression (NIME). Shanghai, China. Retrieved from https://hal.archives-ouvertes.fr/hal-03250922