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    Jon McCormack and Andy Lomas (2020, October). Deep learning of individual aesthetics. Neural Computing and Applications, 33(1), 3-17. Springer, Cham. https://doi.org/https://doi.org/10.1007/s00521-020-05376-7
    Arxiv preprint. Dataset on GitHub.
    Creative AI
    Programmable Matter
    Jon McCormack and Andy Lomas (2020). Understanding Aesthetic Evaluation Using Deep Learning. (J. Romero, A. Ekárt, T. Martins, & J. Correia, Eds.), Artificial Intelligence in Music, Sound, Art and Design. EvoMUSART 2020, 12103, 118-133. Springer, Cham. https://doi.org/https://doi.org/10.1007/978-3-030-43859-3_9
    Arxiv preprint. Video presentation.
    Creative AI
    Programmable Matter
    Simon Colton, Alison Pease, Christian Guckelsberger, Jon McCormack and Maria Teresa Llano (2020). On the Machine Condition and its Creative Expression. Proceedings of the Eleventh International Conference on Computational Creativity, ICCC 2020, Coimbra, Portugal, September 7-11, 2020., 342-349 Retrieved from http://computationalcreativity.net/iccc20/papers/075-iccc20.pdf
    Video presentation.
    Creative AI
    Simon Colton, Jon McCormack, Michael Cook and Sebastian Berns (2020). Creativity Theatre for Demonstrable Computational Creativity. Proceedings of the Eleventh International Conference on Computational Creativity, ICCC 2020, Coimbra, Portugal, September 7-11, 2020., 288-291 Retrieved from http://computationalcreativity.net/iccc20/papers/161-iccc20.pdf
    Video presentation.
    media futures
    Creative AI
    Jon McCormack and Marília Bergamo (2020). Poetics of Complexity. (B. M. De Silva, Ed.), Proceedings of 2nd International Conference on Transdisciplinary Studies in Arts, Technology and Society, ARTeFACTo2020, 65-71. Faro, Portugal: Centro de Investigação e Comunicação (CIAC).
    Programmable Matter
    Jon McCormack, Toby Gifford, Patrick Hutchings, Maria Teresa Llano, Matthew Yee-King and Mark d'Inverno (2019, May). In a Silent Way: Communication Between AI and Improvising Musicians Beyond Sound. (A. Dey & S. Zhao, Eds.), Proceeding of ACM SIGCHI 2019. New York, NY: ACM. https://doi.org/https://doi.org/10.1145/3290605.3300268
    Summary video. Presentation video.
    Creative AI
    Sojung Bahng, Toby Gifford and Jon McCormack (2019). Anonymous: VR Storytelling through alienation and reflexivity. Proceedings of the 25th International Symposium on Electronic Art, 120-127 (pp. 120–127).
    media futures
    Jon McCormack, Toby Gifford and Patrick Hutchings (2019). Autonomy, Authenticity, Authorship and Intention in Computer Generated Art. (A. Ekárt, A. Liapis, & M. L. Castro Pena, Eds.), Computational Intelligence in Music, Sound, Art and Design. EvoMUSART 2019., 11453, 35-50 Springer, Cham. https://doi.org/10.1007/978-3-030-16667-0_3
    Creative AI
    Alon Ilsar and Matthew Hughes (2018). Trigger Happy Visualised.
    Sensory Interactive Space
    Sojung Bahng (2018). Cinematic VR as a Reflexive Tool for Critical Empathy. International Conference on Interactive Digital Storytelling (pp. 363–366).
    media futures
    Lachlan Smith, Jon McCormack and Zixiang Xiong (2018). Augmented Reality Sandpit Simulating Ant Colonies. 2018 IEEE International Conference on Multimedia & Expo Workshops (ICMEW). San Diego, CA, USA: IEEE.
    Video demonstration.
    Programmable Matter
    Sensory Interactive Space
    Toby Gifford, Shelly Knotts, Jon McCormack, Stefano Kalonaris, Matthew Yee-King and Mark d'Inverno (2018). Computational Systems for Music Improvisation. Digital Creativity, 29(1), 19-36. Taylor & Francis.
    Part of a special issue on improvisational creativity, edited by Jon McCormack
    Creative AI
    Sensory Interactive Space
    Jon McCormack (2018, January 2). Improvisational creativity. Digital Creativity, 29(1), 1-4. Routledge. https://doi.org/10.1080/14626268.2018.1423998
    Guest Editor's introduction for the special issue on Improvisational Creativity.
    Creative AI
    Camilo Cruz Gambardella, Michael Kirley and Justyna Karakiewicz (2017). Generation and exploration of architectural form using a composite cellular automata. In Australasian Conference on Artificial Life and Computational Intelligence (pp. 99–110). Springer.
    Programmable Matter
    Jon McCormack (2017). Working with Generative Systems: an artistic perspective. (J. Bowen, N. Lambert, & G. Diprose, Eds.), Electronic Visualisation and the Arts (EVA 2017) (pp. 213–218). BCS Learning and Development Ldt.
    Stanislav Roudavski and Jon McCormack (2016). Post-anthropocentric creativity. Digital Creativity, 27(1), 3–6.
    Camilo Cruz Gambardella, Justyna Karakiewikz and Michael Kirley (2016). Towards the implementation of a composite cellular automata model for the exploration of design space. In S. Chien, S. Choo, M. A. Schnabel, W. Nakapan, M. Kim, & S. Roudavski (Eds.), CAADRIA 2016 (pp. 187–196). CAADRIA.
    Programmable Matter
    Jon McCormack and Mark d'Inverno (2016). Designing Improvisational Interfaces. (F. Pachet, A. Cardoso, V. Corruble, & F. Ghedini, Eds.), Proceedings of the Seventh International Conference on Computational Creativity (ICCC 2016), 98-105 (pp. 98–105).
    media futures
    Creative AI
    Sensory Interactive Space
    Jon McCormack, Oliver Bown, Alan Dorin, Jonathan McCabe, Gordon Monro and Mitchell Whitelaw (2014). Ten Questions Concerning Generative Computer Art. Leonardo, 47(2), 135–141.
    Jon McCormack and Mark d'Inverno (2014). On the future of Computers and Creativity. (M. Majid al-Rifaie & J. Gow, Eds.), AISB14 Symposium on Computational Creativity.
    Presentation video.
    Creative AI