Jon McCormack, Toby Gifford and Patrick Hutchings (2019). Autonomy, Authenticity, Authorship and Intention in Computer Generated Art. (A. Ekárt, A. Liapis, & M. L. Castro Pena, Eds.), Computational Intelligence in Music, Sound, Art and Design. EvoMUSART 2019., 11453, 35-50 Springer, Cham. https://doi.org/10.1007/978-3-030-16667-0_3
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Maria Teresa Llano and Jon McCormack (2020). Existential Risks of Co-Creative Systems. Proceedings of the Workshop on the Future of Co-Creative Systems. Collocated with the Eleventh International Conference on Computational Creativity, ICCC’20.
Creative AI
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Sojung Bahng, Toby Gifford and Jon McCormack (2019). Anonymous: VR Storytelling through alienation and reflexivity. Proceedings of the 25th International Symposium on Electronic Art, 120-127 (pp. 120–127).
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Sojung Bahng, Nina Rajcic, Jon McCormack and Sungeun Lee (2020). Sleeping Eyes: Experiencing Narcolepsy Through the Duality of Virtual Embodiment. Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction, 639-645 (pp. 639–645).
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Sojung Bahng (2018). Cinematic VR as a Reflexive Tool for Critical Empathy. International Conference on Interactive Digital Storytelling (pp. 363–366).
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Sojung Bahng, Ryan M Kelly and Jon McCormack (2020). Reflexive VR Storytelling Design Beyond Immersion: Facilitating Self-Reflection on Death and Loneliness. Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (pp. 1–13).
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Jon McCormack and Mark d'Inverno (2016). Designing Improvisational Interfaces. (F. Pachet, A. Cardoso, V. Corruble, & F. Ghedini, Eds.), Proceedings of the Seventh International Conference on Computational Creativity (ICCC 2016), 98-105 (pp. 98–105).
media futuresCreative AISensory Interactive Space
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Jon McCormack and Peter McIlwain (2011). Generative Composition with Nodal. (E. R. Miranda, Ed.), A-Life for Music: Music and Computer Models of Living Systems (pp. 99–113). A-R Editions, Inc.
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Nina Rajcic and Jon McCormack (2020). Mirror Ritual. (T. Schiphorst, D. T. Tillman, & K. Cochrane, Eds.). ACM. https://doi.org/10.1145/3374920.3375293
Creative AI
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Jon McCormack and Mark d'Inverno (2014). On the future of Computers and Creativity. (M. Majid al-Rifaie & J. Gow, Eds.), AISB14 Symposium on Computational Creativity.
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Nina Rajcic and Jon McCormack (2020). Mirror Ritual: Human-Machine Co-Construction of Emotion. Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction, 697-702 (pp. 697–702). ACM. https://doi.org/10.1145/3374920.3375293
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Jon McCormack, Toby Gifford, Patrick Hutchings, Maria Teresa Llano, Matthew Yee-King and Mark d'Inverno (2019, May). In a Silent Way: Communication Between AI and Improvising Musicians Beyond Sound. (A. Dey & S. Zhao, Eds.), Proceeding of ACM SIGCHI 2019. New York, NY: ACM. https://doi.org/https://doi.org/10.1145/3290605.3300268
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Nina Rajcic and Jon McCormack (2020). Mirror Ritual: An Affective Interface for Emotional Self-Reflection. Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, 1-13. ACM.
Creative AI
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Jon McCormack (2017). Working with Generative Systems: an artistic perspective. (J. Bowen, N. Lambert, & G. Diprose, Eds.), Electronic Visualisation and the Arts (EVA 2017) (pp. 213–218). BCS Learning and Development Ldt.
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Camilo Cruz Gambardella, Michael Kirley and Justyna Karakiewicz (2017). Generation and exploration of architectural form using a composite cellular automata. In Australasian Conference on Artificial Life and Computational Intelligence (pp. 99–110). Springer.
Programmable Matter
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Camilo Cruz Gambardella, Justyna Karakiewikz and Michael Kirley (2016). Towards the implementation of a composite cellular automata model for the exploration of design space. In S. Chien, S. Choo, M. A. Schnabel, W. Nakapan, M. Kim, & S. Roudavski (Eds.), CAADRIA 2016 (pp. 187–196). CAADRIA.
Programmable Matter
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Alon Ilsar and Gail Kenning (2020). Inclusive improvisation through sound and movement mapping : from DMI to ADMI. Proceedings of the International ACM SIGACCESS Conference on Computers and Accessibility.
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Jon McCormack, Oliver Bown, Alan Dorin, Jonathan McCabe, Gordon Monro and Mitchell Whitelaw (2014). Ten Questions Concerning Generative Computer Art. Leonardo, 47(2), 135–141.
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Stanislav Roudavski and Jon McCormack (2016). Post-anthropocentric creativity. Digital Creativity, 27(1), 3–6.
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