Alon Ilsar and Gail Kenning (2020). Inclusive improvisation through sound and movement mapping : from DMI to ADMI. Proceedings of the International ACM SIGACCESS Conference on Computers and Accessibility.
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Sojung Bahng, Ryan M Kelly and Jon McCormack (2020). Reflexive VR Storytelling Design Beyond Immersion: Facilitating Self-Reflection on Death and Loneliness. Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems (pp. 1–13).
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Nina Rajcic and Jon McCormack (2020). Mirror Ritual: An Affective Interface for Emotional Self-Reflection. Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, 1-13. ACM.
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Nina Rajcic and Jon McCormack (2020). Mirror Ritual: Human-Machine Co-Construction of Emotion. Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction, 697-702 (pp. 697–702). ACM. https://doi.org/10.1145/3374920.3375293
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Nina Rajcic and Jon McCormack (2020). Mirror Ritual. (T. Schiphorst, D. T. Tillman, & K. Cochrane, Eds.). ACM. https://doi.org/10.1145/3374920.3375293
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Sojung Bahng, Nina Rajcic, Jon McCormack and Sungeun Lee (2020). Sleeping Eyes: Experiencing Narcolepsy Through the Duality of Virtual Embodiment. Proceedings of the Fourteenth International Conference on Tangible, Embedded, and Embodied Interaction, 639-645 (pp. 639–645).
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Maria Teresa Llano and Jon McCormack (2020). Existential Risks of Co-Creative Systems. Proceedings of the Workshop on the Future of Co-Creative Systems. Collocated with the Eleventh International Conference on Computational Creativity, ICCC’20.
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Rebecca Louise Clarke (2020). The Mother Archive: Immersion, Affect and the Maternal in Museum Practice. Lilith: A Feminist History Journal, 26, 57-79.
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Jon McCormack, Patrick Hutchings, Toby Gifford, Matthew Yee-King, Maria Teresa Llano and Mark d'Inverno (2020). Design Considerations for Real-Time Collaboration with Creative Artificial Intelligence. Organised Sound, 25(1), 41-52. Cambridge University Press. https://doi.org/10.1017/S1355771819000451
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Jon McCormack and Andy Lomas (2020, October). Deep learning of individual aesthetics. Neural Computing and Applications, 33(1), 3-17. Springer, Cham. https://doi.org/https://doi.org/10.1007/s00521-020-05376-7
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Jon McCormack and Andy Lomas (2020). Understanding Aesthetic Evaluation Using Deep Learning. (J. Romero, A. Ekárt, T. Martins, & J. Correia, Eds.), Artificial Intelligence in Music, Sound, Art and Design. EvoMUSART 2020, 12103, 118-133. Springer, Cham. https://doi.org/https://doi.org/10.1007/978-3-030-43859-3_9
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Simon Colton, Alison Pease, Christian Guckelsberger, Jon McCormack and Maria Teresa Llano (2020). On the Machine Condition and its Creative Expression. Proceedings of the Eleventh International Conference on Computational Creativity, ICCC 2020, Coimbra, Portugal, September 7-11, 2020., 342-349 Retrieved from http://computationalcreativity.net/iccc20/papers/075-iccc20.pdf
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Simon Colton, Jon McCormack, Michael Cook and Sebastian Berns (2020). Creativity Theatre for Demonstrable Computational Creativity. Proceedings of the Eleventh International Conference on Computational Creativity, ICCC 2020, Coimbra, Portugal, September 7-11, 2020., 288-291 Retrieved from http://computationalcreativity.net/iccc20/papers/161-iccc20.pdf
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Jon McCormack and Marília Bergamo (2020). Poetics of Complexity. (B. M. De Silva, Ed.), Proceedings of 2nd International Conference on Transdisciplinary Studies in Arts, Technology and Society, ARTeFACTo2020, 65-71. Faro, Portugal: Centro de Investigação e Comunicação (CIAC).
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Jon McCormack, Toby Gifford, Patrick Hutchings, Maria Teresa Llano, Matthew Yee-King and Mark d'Inverno (2019, May). In a Silent Way: Communication Between AI and Improvising Musicians Beyond Sound. (A. Dey & S. Zhao, Eds.), Proceeding of ACM SIGCHI 2019. New York, NY: ACM. https://doi.org/https://doi.org/10.1145/3290605.3300268
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Sojung Bahng, Toby Gifford and Jon McCormack (2019). Anonymous: VR Storytelling through alienation and reflexivity. Proceedings of the 25th International Symposium on Electronic Art, 120-127 (pp. 120–127).
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Jon McCormack, Toby Gifford and Patrick Hutchings (2019). Autonomy, Authenticity, Authorship and Intention in Computer Generated Art. (A. Ekárt, A. Liapis, & M. L. Castro Pena, Eds.), Computational Intelligence in Music, Sound, Art and Design. EvoMUSART 2019., 11453, 35-50 Springer, Cham. https://doi.org/10.1007/978-3-030-16667-0_3
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Sojung Bahng (2018). Cinematic VR as a Reflexive Tool for Critical Empathy. International Conference on Interactive Digital Storytelling (pp. 363–366).
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Lachlan Smith, Jon McCormack and Zixiang Xiong (2018). Augmented Reality Sandpit Simulating Ant Colonies. 2018 IEEE International Conference on Multimedia & Expo Workshops (ICMEW). San Diego, CA, USA: IEEE.
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