As digital technologies become increasingly integrated into daily life, the mouse, keyboard, and touchscreen remain the main ways that we interact with them. These interfaces bridge the divide between the user and computer, but other forms of interface could remove this divide and allow us to interact with technologies in a more natural way.
The Augmented Reality (AR) Sandbox is one example of such an interface. Initially developed as part of a Winter Scholarship Project, it uses a Microsoft Kinect, a projector and a table full of sand to create interactive environments. Digging and moving the sand changes the simulated environment, and allows people to engage easily with complex content.