James is the founder and creative visionary behind Grumpy Sailor, an agile, creative team experimenting with digital technology and storytelling. With Business Partner Claire Evans they run a team of 25 passionately curious individuals, Grumpy Sailor do many things including design, concept development, film and digital production, creative direction, idea generation and insanely cool tech-hacks.
James is a creative Polymath, born with a rebellious streak, and an incredibly vivid imagination; a strange cocktail of curiosity and drive exists in James. He epitomises the agile, modern creative bounding between forms and mediums like they are par for the course. His natural proclivity for risk taking is both a blessing and a curse, his career has been defined by pivots based on people telling him something is impossible. Founding a team to specifically fiddle with technology, design and story is one of those impossible things. Enter Grumpy Sailor, now a world recognised studio, working with a wide (wide) variety of collaborators on films, digital experiments, theatre productions, museum exhibits, data visualizations, galleries, interactive products, virtual realities (audio and visual) and of course occasionally, very occasionally – advertising campaigns, though children’s books are preferred.
As Creative Director, James is instrumental in working with collaborators to define, conceptualise, secure and deliver on the often impossible creative vision of a project. Working across a variety of mediums including short films, numerous gallery experiences, large-scale television commercials and advertising campaigns, he has developed interactive products and experiences with commercial and artistic partners. Grumps has and continues to collaborate with many wonderful partners including PunchDrunk, RSC, The Sydney Opera House, Google, ACMI, WWF, Adelaide fringe festival and more.
Basically, he is busy and he makes a lot (lot) of stuff – including children. He has three of those scallywags.