New challenges always push me to keep learning, that’s why I always search for projects in my area of interest, Virtual Reality and Immersive Visualisation.
The aim of my summer research project at SensiLab was to capture live motion for a VR environment. This included tracking the movement of objects and people, and streaming the data in real-time into a 3D scene with precision.
In order to do this markers were placed on a set of 3D glasses, which were tracked using a motion capture system. Using this system, the 3D position and orientation of the glasses could be tracked in space. This was then used to track the viewers’ head within a virtual environment that was developed using the Unity game engine.
In order to correctly and consistently place the markers on the glasses a rigid frame was needed. This frame was designed and modelled in 3D CAD software and 3D printed. Infrared reflective tape was applied to serve as the final marker material.