sensiLab 3D modellers and games programmers develop a range of immersive and interactive virtual environments for personalised addictive and compulsive behaviour treatments.
Tom Chandler Elliott Wilson Mike Yeates Su-Yiin Lai Jason Moore
This project is a collaboration between the Monash Brain & Mental Health Lab and the Monash Faculty of IT’s sensiLab. The aim is to develop personalised addictive and compulsive behaviour treatments using knowledge from neuroscience in combination with Virtual-Reality technologies. Currently, a small team of sensiLab 3D modellers and games programmers are developing a range of immersive and interactive virtual environments to be deployed in clinical testing.
Underway is the development of a series of virtual environments specialised for obsessive compulsive disorder assessment and treatment. Utilising the naturalistic, immersive capabilities of Virtual Reality will permit virtual exposure to anxiety-provoking stimuli in a sophisticated, diversifiable, and fully immersive manner. This research aims to develop a novel method for increasing individuals’ self-control and regulation of obsessive thoughts and compulsive behaviours.
Participate in a shared, virtual world generated from your body’s data
Use your brain activity to build an abstract 3D form that you can 3D print and take home with you.
A live social experiment using wearable technology to build an interactive stress map of Melbourne